Shall we play a game?

Sitting on a sofa in front of the TV, on a laptop in a beddroom, or with a portable device on the train, gaming is all around us and participated in by a large swathe of the population. As our devices change and digital media becomes more prevalent, our opportunities for gaming change too. No longer is it the sole domain of big game studios, with more experimental and physical games becoming far more commonplace.

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